Glowstone CloudTalk to us

Pre-launch hosting capacity

Pay for players, not idle servers.

Glowstone Cloud matches your Minecraft servers to how many players are online. You get warm capacity when they show up and nothing running when they leave. It fits always-on networks and events that only run a few hours a week.

Locations4 regions
us-west
us-east
eu-central
asia
Regional data plane
Warm player capacity

Launching where your players are.

We are preparing initial hosting capacity in eu-central and us-east, with us-west next as demand builds.

Launch region

eu-central

Launch region

us-east

Coming soon

us-west

Whether you run 24/7 or a few nights a week.

Off between sessions

Run a weekly event or a monthly tournament? Servers wake when players arrive and scale to zero when the night ends. You don't pay for an idle box the other six days.

Warm when it counts

For lobbies and worlds that stay open, keep a warm floor so the first player never hits a cold start. Everything above that floor scales with real demand.

Minecraft-native, isolated

Networks, groups, warm floors, and graceful draining map to how you already run servers. Each community gets its own boundary.

The hardware

Fast chips, chosen to keep your bill low.

We do not lock everything to one expensive CPU. We buy across a range of processors and run your server on whatever is cheapest to provide, then hand the saving back in the rates. The one thing we never trade away is speed.

A mix of CPUs

We buy across a range of processors and place your server wherever cores are cheapest that week. That is how we keep the rates below so low.

5.5 GHz burst, guaranteed

Whichever chip your server lands on, we guarantee at least 5.5 GHz of burst clock. Busy ticks stay fast, so a full server still feels smooth.

Dedicated bare metal

No shared cloud instances. Real machines, with your RAM reserved for you and never oversubscribed.

Indicative pre-launch pricing

You only pay while your server is running.

Billing runs by the minute. Want a server up around the clock? Reserve it at a flat monthly rate, 30% off the on-demand price. Only busy some nights? Pay on-demand, and the bill drops to zero the moment the last player leaves.

Rate by sizeReserved 30% off
SizeRAMCPUOn-demandReserved / mo
nano0.5 GB0.5 vCPU$0.005/hr$2.55
micro1 GB0.5 vCPU$0.008/hr$4.09
small2 GB1 vCPU$0.012/hr$6.13
medium4 GB2 vCPU$0.021/hr$10.73
medium-plus6 GB3 vCPU$0.030/hr$15.33
large8 GB4 vCPU$0.040/hr$20.44
large-plus12 GB6 vCPU$0.062/hr$31.68
xlarge16 GB8 vCPUComing soon
xlarge-plus24 GB12 vCPUComing soon
2xlarge32 GB16 vCPUComing soon
Runs a few nights a week

3 large servers for a weekend event, around 15 hours a week, cost about $7.80/mo on demand. Left on all month they’d be $87.60. You pay for the 9% of the month players are on, and nothing for the rest.

Runs 24/7

Running an SMP around the clock? Reserve a large box for $20.44/mo flat, 30% off the on-demand rate. Same ballpark as a plain box host, and the bill is the same every month. No metering, no surprises.

Estimate your billAdd servers, set your hours
large8 GB · 4 vCPU
0.5GB
8GB
12GB
1
$2.60/mo
15 h/wk · 65 h/mo
Estimated monthly

$2.60/mo

Across 1 server. Metered by the minute, so quiet hours cost nothing.

The same servers left on-demand 24/7: $29.20/mo.

Indicative pre-launch rate.

Glowstone Cloud has not launched yet. These rates are early estimates and may change before launch. Talk to us and you can help shape them.

We want to talk before launch.

Whether you host a nightly event or an always-on network, we want to understand your traffic, regions, and server shape before we set launch capacity.

  1. 01Tell us when your community plays: nightly, weekends, or around the clock.
  2. 02We model the most optimal way to scale your community to real demand.
  3. 03You get a shape and cost that matches your goals.

Stop paying for servers nobody’s on?

Glowstone Cloud has not launched yet. Early conversations will shape the first capacity plans.

Talk to us